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I think game masterfully blends the graveyard shift genre with a captivating short story narrative. The setting is wonderfully creepy, and the story unfolds at a perfect pace, keeping me engaged.

While the controls feel responsive and polished, there are a few tweaks that I’d suggest to enhance the game play.

  • Reticle: Since the game requires precise interaction, a reticle would be helpful to show players exactly what they’re targeting.

  • Interaction Prompts: Adding context-sensitive prompts (e.g., “E to Interact”) when hovering over interactive objects would further improve clarity.

  • Accessibility: Including captions for the voice-over would make the game more accessible to a wider audience.

  • Objective Tracker: An objective list displayed on the top right corner would be a valuable addition, allowing players to quickly reference tasks without relying solely on audio instructions.

  • Minor Aesthete Note: For visual consistency, consider adjusting the door heights to match the windows.

  • Splash Screen: This would give players an option to play through the experience.

Nice work and looking forward to more games from you!

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nice short game! really loved the voice narration and music. very pretty pictures. and nice graveyard shift (1990) feel to it!

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Pretty decent game