I think game masterfully blends the graveyard shift genre with a captivating short story narrative. The setting is wonderfully creepy, and the story unfolds at a perfect pace, keeping me engaged.
While the controls feel responsive and polished, there are a few tweaks that I’d suggest to enhance the game play.
Reticle: Since the game requires precise interaction, a reticle would be helpful to show players exactly what they’re targeting.
Interaction Prompts: Adding context-sensitive prompts (e.g., “E to Interact”) when hovering over interactive objects would further improve clarity.
Accessibility: Including captions for the voice-over would make the game more accessible to a wider audience.
Objective Tracker: An objective list displayed on the top right corner would be a valuable addition, allowing players to quickly reference tasks without relying solely on audio instructions.
Minor Aesthete Note: For visual consistency, consider adjusting the door heights to match the windows.
Splash Screen: This would give players an option to play through the experience.
Nice work and looking forward to more games from you!
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I think game masterfully blends the graveyard shift genre with a captivating short story narrative. The setting is wonderfully creepy, and the story unfolds at a perfect pace, keeping me engaged.
While the controls feel responsive and polished, there are a few tweaks that I’d suggest to enhance the game play.
Reticle: Since the game requires precise interaction, a reticle would be helpful to show players exactly what they’re targeting.
Interaction Prompts: Adding context-sensitive prompts (e.g., “E to Interact”) when hovering over interactive objects would further improve clarity.
Accessibility: Including captions for the voice-over would make the game more accessible to a wider audience.
Objective Tracker: An objective list displayed on the top right corner would be a valuable addition, allowing players to quickly reference tasks without relying solely on audio instructions.
Minor Aesthete Note: For visual consistency, consider adjusting the door heights to match the windows.
Splash Screen: This would give players an option to play through the experience.
Nice work and looking forward to more games from you!
nice short game! really loved the voice narration and music. very pretty pictures. and nice graveyard shift (1990) feel to it!
Pretty decent game